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Burrow Flock System — Bird Flocks for VRChat Worlds
Burrow Flock System — Bird Flocks for VRChat Worlds
Burrow Flock System — Bird Flocks for VRChat Worlds
Burrow Flock System — Bird Flocks for VRChat Worlds
Burrow Flock System — Bird Flocks for VRChat Worlds
Burrow Flock System — Bird Flocks for VRChat Worlds
Burrow Flock System — Bird Flocks for VRChat Worlds
Burrow Flock System — Bird Flocks for VRChat Worlds

Burrow Flock System — Bird Flocks for VRChat Worlds

상품 설명

Bird flocks for your VRChat world: they fly round the sky, land on roofs, wires and the ground, and take off when someone comes close. A whole flock is one mesh and one draw call. Drop a prefab in your world: no UdonSharp knowledge needed.

▶ Video: https://youtu.be/THJB7KoSlhY

FLOCKS IN THE SKY

  • Up to 256 birds per flock, one mesh and one draw call
  • Flapping, gliding and banking in the turns, animated on the GPU
  • Presets: Tight ball, Wild, Free roam, Few, Thermal, Garden
  • Count, speed, spread, groups, gliding and banking are all settings

THEY LAND

  • One bird per spot, on the ground, posts, roofs, wires or flowers
  • They come in, stay a while and leave
  • Walk up and they take off, shedding a feather or two
  • Moods: Calm, Normal, Skittish, Busy
  • At night they come down and stay quiet; in the morning they leave one by one

PLACE THE SPOTS BY CLICKING

  • Paint spots in the Scene view
  • A row along a ridge or a wire
  • Fill the top of a roof or a wall
  • Face them all toward something, drop them to the ground, undo with Ctrl+Z

FEED THEM, SCARE THEM

  • Bird feeder: a pickup that throws crumbs in three handfuls, and the birds come down round them to eat
  • Scare zone: a trigger that sends the listed flocks off
  • A toggle each player uses for their own screen
  • _ScareAll, _Night, _LandAll and more for your own buttons

ONE PANEL FOR ALL OF THEM

  • Pick a flock: count, speed, spacing, gliding, live
  • Scare birds · bird night · birds on/off · reset
  • Counts the birds and the draw calls in the world
  • Changes are for the player who makes them
  • Two looks included: dark wood and light grey

LIGHT

  • The demo scene draws 268 birds in 9 draw calls
  • Sky flocks cost no Udon beyond the clock; perch flocks about 6 µs per flying bird and 0 per sitting bird (measured in the Editor)
  • Flocks far away are not drawn (distance is a setting)
  • The Inspector shows each flock's triangles, draw calls and Udon cost

6 SPECIES, OR YOUR OWN

Sparrow, pigeon, crow, seagull, vulture and monarch butterfly, with their calls and feathers.

Flock Baker turns any rigged bird with flap, soar and idle clips into a flock. Flock Doctor checks every flock in your scene and fixes most issues in one click.

SETUP

  • Drop a flock prefab in your scene and it works
  • Demo scene included: a white lab with every kind of perch and the panel

REQUIREMENTS

  • Unity 2022.3.22f1 (VRChat Creator Companion)
  • VRChat SDK Worlds 3.10.5 (made with it; UdonSharp included)
  • Built-in render pipeline
  • Platform: PC

WHAT'S IN THE PACKAGE

A .unitypackage with 6 baked species, sky and perch prefabs, the bird feeder, scare zone, toggle and control panel (two looks), a demo scene, full UdonSharp source, shaders, textures, sounds and the editor tools.

LICENSE

  • Use in unlimited VRChat worlds, personal and commercial. You may modify it for your own worlds.
  • Redistributing, sharing or reselling the files is not allowed.
  • Credit optional: "Burrow Flock System by Burrow Studio".

Version 1.0.0 · Burrow Studio · also on BOOTH: https://aymshop.booth.pm/items/9085713

$12.99 USD