








상품 설명
이 상품에는 AI로 생성된 콘텐츠가 포함되어 있습니다.
All three sets in one purchase · $41.20 → $24.90 · Save $16.30 (39%) vs buying the 8 separately
(The three smaller sets together cost $29.70: this one is $4.80 less again.)
▶ VRChat avatar items · needs Modular Avatar and lilToon (both free, from VCC) · drag-and-drop prefabs · Quest prefabs for the jellyfish / owlet, the rest PC only
All three sets in one: the swaying hairpin and hip lantern, the arcana halo, the fallen star ear cuff and the galaxy choker, and the three galaxy pets.
Each is also sold on its own: Night Sky Swaying Hairpin $4.90 · Night Sky Swaying Lantern $4.90 · Arcana Halo $4.90 · Fallen Star Ear Cuff $4.90 · Three-Form Galaxy Choker $4.90 · Galaxy Lantern Jellyfish $5.90 · Night Sky Owlet $4.90 · Hooded Galaxy Spirit $5.90.
WHAT MOVES
• Night Sky Swaying Hairpin: a gold bar hairpin; the little charms on short chains sway with their own weight as you move your head, and you can grab them (PhysBone). 8 pins: 4 styles × 2 colours.
• Night Sky Swaying Lantern: a small hip lantern; the panes glow softly and a charm swings under it as you walk, and both can be grabbed (PhysBone). 8 lanterns: 4 shapes × 2 colours.
• Arcana Halo: a glass constellation halo behind your head. Draw fate: the band spins like a roulette wheel, clicks to a stop and the picked constellation lights star by star (6 s, synced), from the menu or by touching the orb. Three forms, Night Sky / Crimson Fall / Violet Void (3 s change), from the menu or by holding both sides of the halo for 0.6 s. On its own the band and the inner ring turn (every 132 s / 44 s), the planet spins and the stars breathe.
• Fallen Star Ear Cuff: four shards of a fallen star orbit each ear on a ring of light (a turn every 8 s) while the cracks breathe (every 3.5 s). The Lock toggle gathers them into a slim cracked-glass cuff and breaks it open again (2.6 s each way). 3 colours.
• Three-Form Galaxy Choker: one pendant that changes its whole shape: a galaxy glass sphere, a cracked black crystal, an open violet void (2.4 s change). Each form keeps moving on its own: orbit rings, a turning crystal with circling shards, a vortex winding inward.
• Galaxy Lantern Jellyfish: swims on its own (a stroke every 2.5 s, a ring of light running down the bead tentacles). Bloom: the bell splits into 16 glass petals and opens into a galaxy lantern (3.1 s). 4 places, 3 colours.
• Night Sky Owlet: pick a place (shoulder, float, head, hand, or leave it in the world) and it flies over flapping and lands with its wings raised to brake. While it sits it breathes, tilts its head and ruffles its wings (7.2 s loop). 3 colours.
• Hooded Galaxy Spirit: a plush with a galaxy face that changes between Night Sky, Corruption and Void, and the change plays out (1.4 to 1.8 s). Poke it and it squishes, keep your hand on it and it leans into the pat, leave it and it dozes off. Rides on your hand, shoulder or head, or patters after you. 7 face options.
WHAT'S IN THE SET
• Night Sky Swaying Hairpin v1.0.0: HP_1.0.0_Quality.unitypackage + HP_1.0.0_Performance.unitypackage
• Night Sky Swaying Lantern v1.0.0: LT_1.0.0_Quality.unitypackage + LT_1.0.0_Performance.unitypackage
• Arcana Halo v1.0.0: AH_1.0.0.unitypackage
• Fallen Star Ear Cuff v1.0.1: FE_1.0.1.unitypackage
• Three-Form Galaxy Choker v1.0.0: GC_1.0.0.unitypackage
• Galaxy Lantern Jellyfish v1.0.0: JF_1.0.0.unitypackage
• Night Sky Owlet v1.1.0: OW_1.1.0.unitypackage
• Hooded Galaxy Spirit v1.0.1: HS_1.0.1.unitypackage
• Each item's own README (English and Japanese), the same files as when it is sold alone, plus a short README for the set
• The hairpin and lantern editing source files (FBX, Blender) are not in this set; the models and textures are inside their packages
DATA (measured in Unity, each item alone)
• Night Sky Swaying Hairpin: 472–916 tris · 1 material · 1 PhysBone · no particles · Quality (1024 px) and Performance (256 px) packages · PC only
• Night Sky Swaying Lantern: 728–1,200 tris · 1 material · 1 PhysBone · no particles · Quality (1024 px) and Performance (256 px) packages · PC only
• Arcana Halo: 29,005 tris · 1 material · 3 contact receivers · no PhysBones or particle systems · synced 28 bits · PC Excellent · PC only
• Fallen Star Ear Cuff: 1,344 tris · 1 material · no PhysBones or particle systems · synced 26 bits · PC Excellent · PC only
• Three-Form Galaxy Choker: 5,736 tris · 3 materials · 3 constraints · no PhysBones or particle systems · synced 17 bits · PC Excellent · PC only
• Galaxy Lantern Jellyfish: PC prefab 9,584 tris, PC Excellent · Quest prefab 4,912 tris, Quest Excellent · no PhysBones or particle systems · synced 26 bits
• Night Sky Owlet: 4,786 tris · 3 PhysBones · no particles · synced 25 bits · PC prefab PC Excellent · Quest prefab Quest Good
• Hooded Galaxy Spirit: 15,142 tris · 1 material · 1 contact receiver · no PhysBones or particle systems · synced 33 bits · PC Excellent · PC only
GOOD TO KNOW
• Every item has its own prefab and its own Expressions menu; wear one, some or all.
• Each README shows how to fit the item if it sits wrong on your avatar.
• Arcana Halo, Fallen Star Ear Cuff, Three-Form Galaxy Choker and Hooded Galaxy Spirit use shaders made for them, so they are PC only (Quest avatars can't use custom shaders).
• The halo, ear cuff and choker glow best in worlds with bloom.
• The halo, ear cuff and choker need a humanoid avatar.
SUPPORT
Anything not working as described in VRChat, or trouble putting an item on? Message me on Jinxxy and I'll fix it and send you the update for free.
TESTED WITH
Unity 2022.3.22f1 · VRChat SDK 3.10.5 · Modular Avatar 1.18.7 · lilToon 2.4.1
TERMS
• OK to use on your avatar in VRChat and other platforms
• OK to stream, record, and post on social media
• Editing is fine
• Please don't redistribute or resell the files, edited or not
UPDATES
• v1.0.0 (2026-11-09) first release (Night Sky Swaying Hairpin v1.0.0 + Night Sky Swaying Lantern v1.0.0 + Arcana Halo v1.0.0 + Fallen Star Ear Cuff v1.0.1 + Three-Form Galaxy Choker v1.0.0 + Galaxy Lantern Jellyfish v1.0.0 + Night Sky Owlet v1.1.0 + Hooded Galaxy Spirit v1.0.1)
AI DISCLOSURE (AI-Assisted)
The code that builds these items (models, shaders, Unity setup and animations) and the text on this page were written with help from an AI assistant. An AI image generator made rough concept sketches I looked at while designing; nothing it made is in the files or in the preview images, which are rendered in Unity from the actual prefabs.
If they work for you, a short review on this page helps a lot. Thank you!