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Memoire Triptych Locket - Doors open to three photos | VRChat | 6.2k tris
Memoire Triptych Locket - Doors open to three photos | VRChat | 6.2k tris
Memoire Triptych Locket - Doors open to three photos | VRChat | 6.2k tris
Memoire Triptych Locket - Doors open to three photos | VRChat | 6.2k tris
Memoire Triptych Locket - Doors open to three photos | VRChat | 6.2k tris

Memoire Triptych Locket - Doors open to three photos | VRChat | 6.2k tris

상품 설명

Two hinged doors in enamel colors open to reveal three photos: one in the center and one inside each door.

  • Attachment: Chest. Place the rear pin against the garment. The doors swing forward, so choose a flat spot on the chest clear of hands, hair and clothing.
  • Controls: "Visible", "Transform / return", "Reset" and "Photo mode / Photo phase". The doors open over 7 seconds from the menu; press again at the end to close them.
  • Added per avatar (measured in Unity): 6,152 triangles, 1 material slot, 0 bones, 43 shape keys; synced parameters: 17 bits.
  • Size: closed height about 12.2 cm; open width about 14.7 cm. Adjust position and scale to fit your avatar.
  • Photos are replaced in Unity, not inside VRChat. Open Tools > Karakuri Komono > Memoire - Replace photos, assign the Left, Centre and Right images and click "Save new atlas"; the tool packs them into one texture and assigns it to the material. Upload the avatar again afterwards.
  • Images are center-cropped to the portrait windows, so keep faces near the center. The three default pictures are sample artwork.
  • All prefabs sharing a material show the same photos. Repeat the steps on each color material if you want different photos per color.
  • PC only; no Quest/Android support. Use one copy per avatar.
  • Placing the prefab in the Unity editor alone does not play the motion. Use VRChat or a tool such as Gesture Manager to run the menu and motion.
  • Made for generic Humanoid avatars; no avatar-specific presets are included. Fit it with the Mount position, rotation and overall scale. The motion uses shape keys, so scale the whole object rather than individual parts.
  • Please check in-client appearance, sync on other players' screens and visibility in dark worlds with your own avatar.
  • Requirements: Unity 2022.3.22f1, VRChat Avatars SDK 3.10 or later and Modular Avatar 1.18 or later. A custom shader is included; lilToon is not required. See the included manual for installation. Avatars and clothing are not included.
  • Pick one of the four color prefabs (VerdigrisMemory, BlueKeepsake, RoseLetter, OliveArchive) in Unity. There is no in-game color switching.
  • How this was made: AI was used for geometry, material, animation and shader code and text. Product images and demo videos render the actual model in Blender. Wear examples use a photo model; no avatar is included. These are not in-game captures; lighting and material appearance may differ in VRChat.
  • Terms: TermsOfUse_EN.txt. Editing and use on your own avatar are permitted; redistribution of the data is not.

Version history

v1.0 (2026-11-10): initial release.

$5.00 USD