





상품 설명
이 상품에는 AI로 생성된 콘텐츠가 포함되어 있습니다.
AI-Assisted: the 3D shapes, materials, animation, shaders and listing texts were made with scripts written with AI assistance. A person checked how it looks and moves in Unity before release.
Tea forms a sphere and twelve orbiting drops while the cup turns upside down in a 20-second cycle.
Attachment and controls
- Attachment: The saucer rests on the left palm.
- Controls: "Visible", "Play mechanism" (automatic playback) and "Photo pose (Auto OFF)". Turn automatic playback off before using the dial. Use "Hold in right hand" to switch hands (left by default).
- Saucer diameter: about 7.7–8.2 cm. These sizes cover the Chocolat and Shinano presets; adjust position and scale to fit your avatar.
Added per avatar (measured in Unity)
- Added per avatar (measured in Unity): 16,318 triangles, 1 material slot, 18 bones, 1 skinned mesh; synced parameters: 11 bits. Constraints: 3 (handheld version).
Please note
- No fluid simulation or drinking interaction.
- The handheld version follows hand position while keeping the avatar up and forward directions. It does not follow hand tilt or finger gestures and may overlap clothing when the arm is lowered.
- PC only; no Quest/Android support. Use one copy per avatar.
- Placing the prefab in the Unity editor alone does not play the motion. Use VRChat or a tool such as Gesture Manager to run the menu and motion.
- The included manual records Unity testing; in-client appearance, both eyes in VR and synchronization on other players' screens have not been checked. The automatic loop advances separately for each viewer, so motion can be out of step.
- Our Takeout Coffee item is a handheld cup with steam. Topsy Tea is a 20-second display of floating tea, drops and an upside-down cup.
Requirements
- Requirements: Unity 2022.3.22f1, VRChat Avatars SDK 3.10 or later and Modular Avatar 1.18 or later. A custom shader is included; lilToon is not required. See the included Manual_Topsy_EN.txt for installation. Avatars and clothing are not included.
How this was made
AI was used for geometry, material, animation and shader code and text. Product images and demo videos render the actual model in Blender. Wear examples use photo models, not the supported avatars. These are not in-game captures; lighting and material appearance may differ in VRChat.
Terms of use
TermsOfUse_EN.txt. Editing and use on your own avatar are permitted; redistribution of the data is not.
Changelog: 2026-10-27, replaced the first product image (no change to the item).