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Nardo choccy chip combat pants
Nardo choccy chip combat pants

Nardo choccy chip combat pants

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Choccy Chip BDUs + Interactive Pocket Props for Nardoragon


Desert Storm-inspired chocolate chip camo, combat-pant styling, and a pocket full of deployment nostalgia. These fitted BDUs come with an MRE pouch and a short Rip It Power can you can pull from your pockets—and crack open with your other hand. Opening the can plays a satisfying pop followed by a distant eagle screech. Because, of course, MURICA.


Features


- Drag-and-drop VRCFury setup: drop the matching prefab onto your avatar root. Rigging, menus, parameters, and controllers install automatically at build time.

- Interactive fly: grab the front waistband to open the fly, with folding flaps and a separate toggle to enable or disable the interaction.

- Pocket-drawn props: enable the MRE or Rip It in your menu, then reach into the matching pocket, fully squeeze your grab input, and pull it out.

- Easy stowing: bring your hand back to its pocket and use the open-hand gesture to put the prop away.

- Interactive can opening: touch the lid with your opposite index finger, hold briefly, and pull away to open the tab. Includes opening audio and a distant, dry eagle screech with a 3-metre maximum audio distance.

- Movement support: knee corrective blendshapes and tail/seat weighting that follow the supported avatar rig and its existing physics.

- Fit adjustments: waist, seat, and leg blendshapes for small manual fitting changes.

- Built-in VRCFury menu controls: pants visibility, fly interaction, MRE enable, and Rip It enable.


Choose your fit


Standard: fitted to Nardoragon 3.1's default body proportions and standard tail.


Aury: fitted to the Aury5fV2 edit with **AuryButt2 at 100%**, using the standard tail. Requires your own copy of the applicable edit. pants are linked to the slider in VRChat so they grow and shrink with the booty


Both versions include the same props and interactions. The Aury version is clothing fitted to the edit; it does not include or install Aury's body mesh.


Technical specs


Aury edit fit

Pants triangles | 21,170

MRE triangles | 880

Complete can triangles, including tab and seal | 2,960

Total asset triangles, including both props | 25,010

Pants blendshapes | 12

Added synced parameter cost | 7 bits


- Camo texture: 2048 × 2048

- Shared prop texture atlas: 2048 × 1024

- 6 unique materials across the complete set

- 1 PhysBone, 5 contact receivers, and 3 contact senders in each prefab

- Unity Standard shader materials included; no paid shader required

- PC / Windows avatars only, Quest version coming soon with hella optimizations to fit the lower tri budget


What's included


Your selected fit's garment FBX and ready-to-use prefab, camouflage and prop textures, materials, animation controllers, menu setup, 3D MRE pouch, interactive Rip It can, opening audio, eagle audio, and installation instructions.


Requirements and installation


You need your own Nardoragon 3.1, and VRCFury. The Aury fit additionally requires the corresponding Aury edit available from AuryArts.


1. Import the unitypackage into your avatar project with VRCFury installed.

2. Open **Assets/AeroBDU/Prefabs**.

3. Drag the matching prefab onto the avatar's top-level object—the one with the Avatar Descriptor.

4. Leave its local position and rotation at zero and scale at one. VRCFury handles installation when you build.


No manual bone parenting or controller merging is required. The pants are visible by default; prop interactions are enabled through **Clothes > Chocolate Chip BDUs**.


Tested with Unity 2022.3.22f1, VRChat SDK 3.10.5, and VRCFury 1.1379.0. Physical pocket and can interactions are designed for VR hand input.


Compatibility notes


This is a clothing and prop package. **Base avatars, body edits, and other avatar accessories are not included.**


The supported fits use the standard Nardo tail. Custom tails, altered skeletons, changed hand proportions, and additional body-slider combinations may require manual fitting.


Heel fluff is hidden while the pants are worn. Tail fluff remains visible. Clothing that also controls heel-fluff visibility may need toggle coordination.


This package follows existing avatar physics; it does not add a replacement body-jiggle system. A Quest/Android version is currently in works and will be updated to this listing when its done!

$5.50 USD