



ACORN RUSH | 60-Second Co-op Hammer Game for VRChat Worlds
상품 설명
이 상품에는 AI로 생성된 콘텐츠가 포함되어 있습니다.
Share two hammers and sort the friendly targets from the tricks.
ACORN RUSH is a 60-second hammer game for one or two players in VRChat. Both players can hit all six holes, helping each other catch valuable targets while leaving the penalty characters alone.
1–2 players · 6 holes · Three simultaneous targets · PC VR / Desktop / Android
Watch it in action
Watch the English introduction on YouTube
Made for shared play
- A shared field. Two hammers cover the same six holes. Up to three targets appear at once, with at most one penalty character among them.
- Read the character before you swing. Leaf acorns, crowned acorns and clover mushrooms add points; purple poison mushrooms and marked trick acorns subtract them. Consecutive good hits build a bonus.
- A rising pace. The game speeds up every 20 seconds, with tricks entering after the opening section.
- Desktop controls made for a standing player. Aim with the mouse, hold Use briefly and release to strike. Number keys 1–6 provide an alternative. In VR, swing the hammer downward.
- Cooperative results. Shared player names, time, score and combo contributions let the room follow the round. Results remain on display until the next game is started. Action sounds are always enabled.
How to play
- Join a role and pick up its hammer. Use Enter on desktop or Start in VR to begin after a two-second countdown.
- Hit the positive targets and let penalty targets pass. Both hammers can reach every hole.
- On desktop, hold the left mouse button or Use for about 0.22 seconds, then release to strike; holding and releasing keys 1–6 is also supported. Your view remains fixed in the playing position.
- Use right-click or F on desktop to return the hammer and leave. In VR, Drop retains your role; the table’s Leave control frees it. New participants join between rounds, and the same participant can rejoin their role during a round.
- Review the result, then use Enter or Next Game to start another round. Return unheld hammers manually or let their 30-second return timer restore them.
Leaving does not stop the round clock. The prefab uses standing floor markers rather than chairs.
Your own display language
Game guides and the desktop overlay switch between Japanese and English independently for each player. Regular variants follow the player’s VRChat language; EN variants start in English. The choice does not change shared game progress.
What you get
- Four game prefabs and four sample scenes covering PC/Android and regular/English startup.
- Unity-generated models, materials, UdonSharp scripts and game audio.
- The C# assembly source in Source/AcornSetup.cs.txt for regeneration.
- Japanese/English guides, license terms and included third-party notices.
Requirements & setup
Use a VCC Worlds project with Unity 2022.3.22f1, the Built-in Render Pipeline and VRChat SDK – Worlds 3.10.5 with UdonSharp.
- Import TMP Essential Resources from Window → TextMeshPro, then import AcornRush_v2.0.0.unitypackage.
- For English at startup, place AcornRush_Set_EN.prefab in a PC world or AcornRush_Set_Android_EN.prefab in an Android world. Regular startup-language variants are included too.
- Adjust the placement using a uniform scale, then use the SDK’s Build & Test.
Commercial use & customization
Individuals and organizations may incorporate this product into VRChat worlds they create or manage for commercial or non-commercial use. Modification, events, videos and streams are permitted. Credit is optional.
The original assets are licensed for incorporation into your own work. Redistribution or resale as standalone assets or reusable source data is not included. Each collaborating creator who uses the source data must purchase the product. See LICENSE_EN.txt and the included third-party license texts for the full terms.
Version 2.0.0
One bilingual download contains Japanese/English display options and guides, with platform and startup-language variants.
Support
For purchases on Jinxxy, use this product's Q&A on Jinxxy. Include the product name, Unity and SDK versions, the steps you took and any error text. The included original guides may name earlier sales channels; Jinxxy purchases receive the same product support and use rights.