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Cafe Counter | VRChat Café Gimmick with Latte Art, a Sparkler Birthday Cake & 74 Menu Items
Cafe Counter | VRChat Café Gimmick with Latte Art, a Sparkler Birthday Cake & 74 Menu Items
Cafe Counter | VRChat Café Gimmick with Latte Art, a Sparkler Birthday Cake & 74 Menu Items
Cafe Counter | VRChat Café Gimmick with Latte Art, a Sparkler Birthday Cake & 74 Menu Items
Cafe Counter | VRChat Café Gimmick with Latte Art, a Sparkler Birthday Cake & 74 Menu Items
Cafe Counter | VRChat Café Gimmick with Latte Art, a Sparkler Birthday Cake & 74 Menu Items
Cafe Counter | VRChat Café Gimmick with Latte Art, a Sparkler Birthday Cake & 74 Menu Items
Cafe Counter | VRChat Café Gimmick with Latte Art, a Sparkler Birthday Cake & 74 Menu Items
Cafe Counter | VRChat Café Gimmick with Latte Art, a Sparkler Birthday Cake & 74 Menu Items
Cafe Counter | VRChat Café Gimmick with Latte Art, a Sparkler Birthday Cake & 74 Menu Items

Cafe Counter | VRChat Café Gimmick with Latte Art, a Sparkler Birthday Cake & 74 Menu Items

상품 설명

A whole café for your VRChat world, in one real-size prefab.

Six counter seats and six tables, an espresso machine, a steam wand, a topping station, a cake showcase and a kitchen hatch.

  • Order at a seat's menu and it is served at once (74 items)
  • Pour the steamed milk and draw latte art
  • A sparkler birthday cake and 4 more signature items
  • Five seasons of decorations
  • A challenge mode with plush guests

Everyone in the world sees the same café, latte art and all. PC (desktop and VR), Quest/Android and mobile; English and Japanese for each player.

Watch it in action

Watch the English v1.0 preview

The café

  • A whole café in one prefab. Six stools with saucers and menu stands, six tables with two chairs each, the work counter (espresso machine, steam wand, topping station, kettle, drip server, teapot, sink), the back counter (cup shelves, cake showcase, fridge of bottled milk, kitchen hatch), a bin and the light lines. A sample scene with a café room comes with it.
  • 74 items on the menu. 5 signature items, 19 coffees, 10 teas and more, 10 soft drinks, 8 foods, 9 sweets, 9 winter specials and 4 hidden recipes.
  • Signature menu. A sparkler birthday cake (three tiers, ten sparklers spraying gold), a 3D latte art cat, a jumbo parfait about 65 cm tall, a butterfly pea soda that turns from blue to pink with lemon, and jumbo soufflé pancakes that wobble. The big ones can be shared by everyone.
  • Three ways to serve. Pick from the seat's menu and it slides onto the saucer; hold a cup and pick a drink, and see-through tools make it for you; or make it by hand with the espresso machine, the steam wand, the drip, the teapot and the topping station.

Be the barista

  • Latte art you draw. Pour the steamed milk slowly and it spreads round; move quickly and it draws a line. It is judged against a heart, a tulip and a rosetta: a real pattern earns 3 stars.
  • Steamed milk that changes with time. A short steam gives a latte's thin foam, a longer one a cappuccino's.
  • Draw with ketchup. Draw anything you like on the omelet rice. Parfaits show their layers in the order they go in (24 toppings).
  • Rated on the saucer. Set a hand-made item on a guest's saucer: its name and 1 to 3 stars show over it.
  • Recipe book and light guides. Steps and amounts for the item you choose, and rings of light round the tools, the milk and the cup it needs.

Play together

  • Five seasons. Usual, spring, summer, autumn and winter: the counter and the tables dress up in cherry blossoms, the beach, Halloween or Christmas. Winter brings its own menu and cakes, and the sample room's window views change too.
  • Challenge mode with plush guests. A cat, a bear, a rabbit, a dog and a penguin come in with the door's bell, sit on the free stools and order. Serve them in time to raise the sales. Levels 1 to 5, each player's best kept.
  • A hidden hatch with the settings panel. Four modes (Free, Easy, Barista, Challenge), five seasons, six light colours (warm bulbs, morning light, sunset, green, sakura, random), five brightness steps, how lively the effects are, and the guides on or off.
  • Synced for everyone. Late joiners see the cups, the latte art and the orders as they are. Sit on the stools and the table chairs; what you eat and drink goes down, and "Cheers" clinks and lights the counter. 51 sound effects.

How to play

  • Order: press a seat's menu stand and pick a drink, a food or a sweet; it slides onto that seat's saucer or dish place. The signature items come out at their big size.
  • Pick and make: hold a cup from the shelf and use it (trigger, click or tap) for the drinks that fit it; pick one and the see-through tools make it. A latte lets you pick its latte art too.
  • Make it by hand: set a cup under the group head and press for a shot. Steam milk in a pitcher at the wand and pour it into the cup to draw. Pour the kettle for a hand drip or a pot of tea. Finish parfaits and pancakes at the topping station.
  • Drink and toast: bring the cup to your mouth (on desktop, click while holding it) or use the menu's "Drink" and "Eat"; "Cheers" clinks and lights the counter.
  • Decorate: switch the season, the light colour and the brightness on the hidden panel with one press each.
  • Challenge: choose the level and the time (3 to 5 minutes) on the hidden panel and press Start. Press an order's ticket to open its recipe in the recipe book.

Included files

  • The unitypackage: the café prefab, a sample scene with a café room, Quest materials and 51 sound effects
  • Model data (FBX and textures)
  • Manuals in English (README_EN.txt) and Japanese (README.txt)

Requirements and setup

Unity 2022.3.22f1, VRChat Worlds SDK 3.10.5 including UdonSharp, and TextMesh Pro, in a Creator Companion world project. It runs on PC (desktop and VR), Quest/Android and mobile. The menus and the panel switch between English and Japanese for each player.

  1. Import TMP Essential Resources if the project has never used TextMesh Pro.
  2. Import CafeCounter_v1.0.unitypackage.
  3. Place Assets/CafeCounter/CafeCounter.prefab on a flat floor (the sample scene is Assets/CafeCounter/Sample/CafeCounter_Sample.unity). Move and rotate it freely; do not scale it (the places to set things down are built to real size). Each table can be moved or turned off on its own.

The counter is about 6.0 m wide, 3.5 m deep and 2.4 m high; with the tables about 11.4 m wide and 7.6 m deep. Up to 32 cups and plates, 10 small dishes and 8 bottles of milk at once.

Terms of use

  • You may include it in VRChat worlds and publish them, including paid, corporate, event and monetized worlds.
  • Modification is allowed. Credit is optional and appreciated.
  • Redistributing or reselling the data itself (modified or not), or bundling it with other assets for sale, is not allowed.
  • Please contact the creator before using it outside VRChat worlds, such as in other games or videos.
  • The author is not responsible for any problems arising from using this data.

Credits and support

Font: Zen Maru Gothic, SIL Open Font License 1.1. All models, textures, sound effects and scripts were made for this product.

For purchase questions, use the contact option on the store where you purchased this product. Include the product, Unity and SDK versions, steps and any error message.

Jinxxy support

For purchases on Jinxxy, use this product's Q&A on Jinxxy. Include the product name, Unity and SDK versions, the steps you took and any error text.

$30.00 USD